package settings;

import fileHandling.language.interfaces.JoinGameText;
import logic.nodes.nodeSettings.Settings;

public class FilterSettings extends ConfigFile {
	
	private static FilterSettings settings = new FilterSettings();
	
	public FilterSettings() {
		super();
	}
	
	public static FilterSettings get() { return settings; }
	
	@Override
	public void reset() { settings = new FilterSettings(); }
	
	@Override
	public String getFileName() { return "filters.xml"; }
	
	@Override
	protected Settings getSettings() { return settings; }
	
	public void writeValue(JoinGameText key, JoinGameText value) { addOption(key, value.toString()); }
}